com files being no larger than 64k in size.īTW, I've had very good luck running all sorts of old DOS games in a DOS 7.1 clean boot (with config.sys and autoexec.bat statements). ![]() One very key difference is how with Win95 (DOS 7.x depending upon your version of Win9x, also reported as DOS 6.95) that the file breaks MS's rule about. Besides, DOS 6.22 is only FAT16 with means you can't have a harddrive bigger than 2 gigs without splitting it into different partitions. And if you were to install, lets say, DOS 6.22 - then you have just installed a different version of DOS on your machine, and maybe this would affect Win98. I have one harddrive with DOS, and the other with Linux/Win98SE. I had a few problems with memory with newer PC's, but it can all be worked out.Īnd about the Dual-booting, I have never tried that. If it requires 200K of BASE, you better make sure you got it. I'm not sure how much that Lucas Art game uses, but remember, in old DOS games you usually only have 640K of DOS memory to work with. Use the MEM command in DOS to check your free base memory. If your running it in pure DOS, your going to need a few files, like MOUSE.COM. ![]() I have tried the emulator, and it works fine (for Duke3D). Although, it could work if you have SB LIVE with the SB16 emulator for DOS. I would say the best bet is to use a SB16 card.
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